Space Wolves Reiver Kill Team Commission: Freehand “Wolf Tattoo”

Intro

Before I begin, I want to give a little background, as well as a general walk through of the bare arm kitbash I did on this guy. The arm is just a WFB Chaos Marauder Horseman arm that I had in my bits box for my World Eaters. My friend who I’m doing the commission for has never done anything with miniatures before, so in order to get each model the way he wanted, with the parts he wanted I had him put the parts for each model in separate bags, and then I would clean them up, pose them, take pictures to see if he wanted changes to the pose, or bits placement and then pin and glue the parts in place. I was assembling them one bag at a time, and when I got to this guy I noticed my friend had only put in one arm for him. So rather than have to wait until we could meet up again and I could get the other arm, I ask him if I could put a bare arm on this guy, because I thought it would look really cool, and the Reivers right arm has a smaller sculpted shoulder pauldron on it that I had no way if replicating easily. I sent him blue sticky tack mock up, of the arm and he was happy with it. So I went ahead with it.

Attaching the arm

Here in these mock up pictures you can see that the arm is close, but definitely not a perfect fit. Once I new the position I wanted it on I got out my GW hand drill (honestly the best hobby tool purchased I have made, I can’t reccomend getting one enough!) And drilled into the arm and the torso to pin the should. There was also the problem of the hand that would hold the bolter by the trigger didn’t half a back to it, since the arm meant for it would have that part attached to it. So I took a space marine plasma gun with a hand sculpted on it, and cut out the hand so it would just be the armour plat covering the back of the hand. After some fitting to the bolt gun I glue it in place, drilled a hole in it, and pinned the arm to the hand.

Once all of that was dry filled in some of the gaps with greenstuff let that cure, and the clean it up. There as a pretty large gap between the shoulder and the torso, so I filled that in with GS and once it was dry enough that it wouldn’t deform I added more GS on top of that, and sculpted it onto the arm to blend in with the shoulder. The result (which I think looks great on the larger true scale bodies) was a much more muscular looking arm and bulkier shoulder. Side note, it’s amazing how just beefing up the shoulder makes the whole arm look bigger. Here you can see an example of size comparison

Painting the Freehand

I should point out that his is only the 3rd or 4th freehand design I have ever done, and it is by far the largest and most intricate freehand design I have ever attempted.

I knew I wanted to do a wolf on the arm that would be similar to depictions of Jormungdr in that it would wrap around the arm. That said I was pretty unclear on the design outside of that. My main resource I used was looking at this space wolf shoulder pad for aesthetic and motif

I did a rough concept sketch of the arm, and how the tattoo would look and wrap around the arm.

and then I got to painting it. I honestly can’t remember how long it took me to do this, but it was close to I think over 10 hours straight of painting (insomnia can be a boon or a burden). Ones I had gotten it all outlined and to the point were I would add details, clean up and thicken lines I called it called it a night. I wasn’t happy with how it was looking, so I figured I would sleep and look at it with fresh eyes.

When I came back the next day, I not only was not happy with how it was looking, but I HATED everything about it… literally everything! So I made the decision to scrap the entire thing and start completely from scratch! Good by 10+ hours of wasted time! Lol

So after repainting the entire arm I got this outlining done and again called it a day, after sending the picture of the old and new to my friend for his opinion.

With the new design, I did another, (VERY) rough concept sketch focusing on placement and positioning. For this new design I decided to go for a much more traditional look opposed to the more contemporary wolf motif of the space wolves. So I wanted to have a contrast of smooth curves and flowing lines with sharper edges and straight lines, so the design would look more like images found during the viking age.

I knew I was also going to put some runes on the tattoo, more specifically on the wolf itself so I then put outlined the mid section that would be a main focal point of the design. Essentially I was going for a look of it wrapping around the arm and the middle wrap being what would contain the runes.

As you can see I also added more details to the head, and that area.

The runes I chose are Elder Futhark runes, which are the most ancient Viking/Germanic runes dating back to the roman empire. The actual runes themselves that I pick are “Wunjo, Othalan, Laguz, and Fehu”, whose meanings are Joy, Nobility, Potentiality, and Wealth/Good fortune” respectively, together to spell “WOLF”.

Finished Tattoo

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Shadowspear Unbound!

Exclusive News regarding the future of the Shadowspear models

So Friday some friends and I went to Warhammer (New Games-workshop rebranded store name). One thing led to another and I asked if they had Shadowspear. He said no, but we got to talking and I mentioned how I hated that they had those awesome new models that you could only get in that box, which few stores had and was always selling out online. I said how I was really upset that GW didn’t just sell those models separately rather than doing it like the Dark Vengeance chosen models and heavy cultist.

And that is when he let is slip. He said I didn’t here it from him (which is why I am not naming him or the store location… though reading my other post it’s not hard to determine the location lol) but Games-workshop is in fact going to be selling the individual models such as the Venom Crawler, Obliterators and yes the Greater possed

This also means that for you loyalist scum you will likely be able to buy the Primaris Vanguard Marines as separate units as well

All of this is set to be released he said, some time in July, likely mid July. So if you are in the same boat as me and have been wanting the awesome chaos (or loyalist) units in Shadowspear bit didnt want their counterparts, or to cough up that much money, you are in luck!

Update and Questions

So the terrain showcase is going to have to wait for two reasons. One the spray adhesive can I got was a dud, so I cant finish flocking the trees. And two I have just gotten a commission from a friend to paint his space wolves reivers Kill Team. And on that note I have some questions to ask that I would very much appreciate advice on.

How Much is Too Much or Too Little?

So he is going to pay me for the work, but I am not sure how much to charge him. So here are some details of the commission.

He bought 3 of the paints needed for the blue armor, and anything else I need I will use of my paints. Also I will be doing all of the assembly and priming of the models as well.

What I am Thinking

There are five (5) models and I am thinking of charging him $5-$10 per model ($10 per model roughly equates to $2.50 an hour). We have not discussed prices at all he just said he would pay. So am I high balling or low balling the price? I dont want to charge him more than the models cost to paint them, but I also dont want to get ripped off on the labor/pay ratio. For anyone who has taken or paid for commission I would be very grateful for you advice.

Showcase Reveal Coming Soon! (If all goes well…)

Hopefully within the next two or three days I will have finally completed my current terrain project of making a segmented Kill Team Jungle terrain board and terrain all scratch built. It’s been a ride experimenting with different things, and I’m not done yet, but I should have it all finished and painted soon!

Making Krälgor: Part 2

Here at long last is the second part to making Krälgor.

Phase 5 Base Painting

So at this face I put down all of my basic colors that I would build upon.  Note that I tried to do NMM (Non Metallic Metal), but after several horribly botched attempts I gave up and opted for metal.

Phase 6 Final Layers

Then next step was to do the final layers that would be the actual colors of things I was going to be adding more detail to later.  Basically this made the colors more solid.

Phase 7 Details and Freehand

Finally I got to fleshing out the details and doing some freehand. I did some Chaos Runes on the armor to (try) and make it look like they were burning.  And I wanted to add some screaming skulls and faces on the inside of the cape.  I also wanted to give him the classic World Eaters tribal tattoos like you see on Angron.

Phase 8 Final Details

Lastly  I touched things up like the XII on the flayed skin on the leg and added more definition with the final details.  I also painted and varnished the base.

And here he is complete!

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Small update

I’m hoping to be having some things to post soon. I have taken a break from painting the Noise Marine until I can get a better grasp of what I want to do with him, and in the mean time I have been focusing on painting the new CSM kit as Iron Warriors. I have to say while I had mixed feelings about how limited the models were as far as posing and customizing options, I have been thoroughly enjoying painting them. Though that could largely be due to the fact that I have been wanting to paint some IW for awhile and it’s a very nice break from my usual World Eaters color scheme of red and bronze.

Hopefully I will have the squad finished within the next few days or at least by next week.