Space Wolves Reiver Kill Team Commission: Freehand “Wolf Tattoo”

Intro

Before I begin, I want to give a little background, as well as a general walk through of the bare arm kitbash I did on this guy. The arm is just a WFB Chaos Marauder Horseman arm that I had in my bits box for my World Eaters. My friend who I’m doing the commission for has never done anything with miniatures before, so in order to get each model the way he wanted, with the parts he wanted I had him put the parts for each model in separate bags, and then I would clean them up, pose them, take pictures to see if he wanted changes to the pose, or bits placement and then pin and glue the parts in place. I was assembling them one bag at a time, and when I got to this guy I noticed my friend had only put in one arm for him. So rather than have to wait until we could meet up again and I could get the other arm, I ask him if I could put a bare arm on this guy, because I thought it would look really cool, and the Reivers right arm has a smaller sculpted shoulder pauldron on it that I had no way if replicating easily. I sent him blue sticky tack mock up, of the arm and he was happy with it. So I went ahead with it.

Attaching the arm

Here in these mock up pictures you can see that the arm is close, but definitely not a perfect fit. Once I new the position I wanted it on I got out my GW hand drill (honestly the best hobby tool purchased I have made, I can’t reccomend getting one enough!) And drilled into the arm and the torso to pin the should. There was also the problem of the hand that would hold the bolter by the trigger didn’t half a back to it, since the arm meant for it would have that part attached to it. So I took a space marine plasma gun with a hand sculpted on it, and cut out the hand so it would just be the armour plat covering the back of the hand. After some fitting to the bolt gun I glue it in place, drilled a hole in it, and pinned the arm to the hand.

Once all of that was dry filled in some of the gaps with greenstuff let that cure, and the clean it up. There as a pretty large gap between the shoulder and the torso, so I filled that in with GS and once it was dry enough that it wouldn’t deform I added more GS on top of that, and sculpted it onto the arm to blend in with the shoulder. The result (which I think looks great on the larger true scale bodies) was a much more muscular looking arm and bulkier shoulder. Side note, it’s amazing how just beefing up the shoulder makes the whole arm look bigger. Here you can see an example of size comparison

Painting the Freehand

I should point out that his is only the 3rd or 4th freehand design I have ever done, and it is by far the largest and most intricate freehand design I have ever attempted.

I knew I wanted to do a wolf on the arm that would be similar to depictions of Jormungdr in that it would wrap around the arm. That said I was pretty unclear on the design outside of that. My main resource I used was looking at this space wolf shoulder pad for aesthetic and motif

I did a rough concept sketch of the arm, and how the tattoo would look and wrap around the arm.

and then I got to painting it. I honestly can’t remember how long it took me to do this, but it was close to I think over 10 hours straight of painting (insomnia can be a boon or a burden). Ones I had gotten it all outlined and to the point were I would add details, clean up and thicken lines I called it called it a night. I wasn’t happy with how it was looking, so I figured I would sleep and look at it with fresh eyes.

When I came back the next day, I not only was not happy with how it was looking, but I HATED everything about it… literally everything! So I made the decision to scrap the entire thing and start completely from scratch! Good by 10+ hours of wasted time! Lol

So after repainting the entire arm I got this outlining done and again called it a day, after sending the picture of the old and new to my friend for his opinion.

With the new design, I did another, (VERY) rough concept sketch focusing on placement and positioning. For this new design I decided to go for a much more traditional look opposed to the more contemporary wolf motif of the space wolves. So I wanted to have a contrast of smooth curves and flowing lines with sharper edges and straight lines, so the design would look more like images found during the viking age.

I knew I was also going to put some runes on the tattoo, more specifically on the wolf itself so I then put outlined the mid section that would be a main focal point of the design. Essentially I was going for a look of it wrapping around the arm and the middle wrap being what would contain the runes.

As you can see I also added more details to the head, and that area.

The runes I chose are Elder Futhark runes, which are the most ancient Viking/Germanic runes dating back to the roman empire. The actual runes themselves that I pick are “Wunjo, Othalan, Laguz, and Fehu”, whose meanings are Joy, Nobility, Potentiality, and Wealth/Good fortune” respectively, together to spell “WOLF”.

Finished Tattoo

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Space Wolves Reiver Kill Team Commission

showing progress on my current commission project

Here is some pictures of my current commission project I’m doing for a friend. So far assembly took forever since I checked everything with him as far as positioning and posing of each individual model before I glued them together. Unfortunately during assembly I discovered one of the models he gave me to make and paint had only one arm, and then another had no arms at all. The one armed one wasn’t much of a problem as I kitbashed it to give him a bare arm, sculpted some bulk to the shoulder to make it fit, and added a gauntleted hand and it was fixed. Mr. Armless though I will have to wait to finish until I can get the arms for him. So here are the mock up pictures I sent him, and the assembled four Reivers that I have primed and slapped some base coats on.

I have to say, I really hated dealing this this guy… My friend put the parts he wanted on each model on ziplock bags and I then assembled what was in said bags for each unit. Well I quickly discovered that the body that was in the bag was not intended to ever have the arm reaching across to draw the combat knife from the scabbard on it. So I ended up doing quite a bit of altering on this guy to get to a relatively satisfactory result. I realised the left arm was going to have to stick out a fair bit and not set level on the torso, so I shaved the outside of the shoulder down a good bit so when I filled the gap that I knew would be there, the shoulder pad would be in the correct anatomical position and would largely cover the greenstuff contacting the arm to the torso. You can also see below that I pinned the arm as well for extra stability. As for where the scabbard connects to the leg, the angle was all wrong, so I have to shave down the part on the scabbard made to attach onto of the pouches on the leg, and then sculpted a larger pouch to cover this area and blend where I had to cut the edges of the afformention part down. Now here is the kicker that made me feel like a complete idiot after the fact… After browsing pictures of Reivers online to see where the scabbard should attach I noticed that one of the bodies (reiver models have the torsos and legs specific for each one) was actually angled to accommodate the scabbard unlike the body my friend had put in the bag. It was only later that night while laying in bed that a light bulb went of in my head that made me feel (rightfully so) like a complete idiot. My friend just put the parts in each bag without knowing how they would look assembled, so all I would have had to of done was find the body meant to accommodate the scabbard and switch it for use with this guy (the squad leader). Then I could have completely avoided the need to cut, fit and sculpt to make this stupid arm work on body… oh well though hindsight is 20/20 after all.

This guy has an awesome pose, but as far as structural integrity goes, I think Games-workshop really fouled up with him if they expect inexperienced hobbyists to build him. The only point of contact of the model with the base is the tip of his toes as you can see in the picture above. So I decided that rather than make my friends life a nightmare with having to constantly by re-glueing him to his base I would just go ahead and pin him.

I have a ton of work that that still needs to be done on these guys, but all and all I think they are coming along pretty good. I am very pleased with how the bare arm turned out, but I admit I could have taken a little more time on it to fine tune it some more. Bit my friend won’t care he just wants the models done so I don’t have to be quite as fanatically OCD with the modeling as I would for a commission from anyone but a friend lol. But he gave me lax standards and made it clear that he doesn’t want me to take to long with micro details so this won’t be to difficult thankfully haha.

Master of Executions: World Eaters

My finished World Eaters Master of Executions… because I soo needed another model to paint…

I finally finished working on my my World Eaters Master of Executions conversion. I was going to add way more embellishments to the model, but I ultimately decided to not go for my usual style, and that less would be more. After making some minor alterations to make it fit, I was very pleased with how the MKIII helmet turned out. It was also pretty easy to add the Khorne Berzerker crest on it. The only other thing I wanted to add was a screaming face eating a world. To the plain shoulder pad. As my sculpting skills are minimal it seems I opted to not attempt sculpting this, and rather used existing pieces and greenstuff to blend. I’m pleased with how it looks in the end. And of course I couldn’t resist using some of the new GW skulls I picked up in Houston on his base.

Update “My Current Project”

decided to try my hand at making a World Eater’s Master of Executions (to take a small break from my current project)

I haven’t been posting anything as of late because I have been stumbling my way through scratch building an alien deathworld board and terrain for me and some friends to start playing kill team on (finally got them into it lol). I will do a showcase once I’m finished, but no tutorial as I have been doing a lot of trial and error. All that out of the way, there is this bit of news!

So today I got to go by the new Warhammer (GW is rebranding their stores) store that just opened in Shreveport, LA. I have to say I was super psyched about what I saw, as this is the closest dedicated 40k store to me now being only 2 hours away opposed to NOLA that is close to 5. The store is fantastic, and the actual space they have (as well as the stock perhaps) is bigger than the GW store I went to in Houston, TX awhile back.

While there on top of the intended paintbrush and some paint I got, I Couldn’t help but pick up a Master of Executions while I was there.

So here is a sneak preview of my (new other) current project! On the down side I decided what I wanted to do for the helmet, before actually measuring it to see if it fit… so some cutting and adjustments will need to be made lol.

Making Krälgor: Part 2

Here at long last is the second part to making Krälgor.

Phase 5 Base Painting

So at this face I put down all of my basic colors that I would build upon.  Note that I tried to do NMM (Non Metallic Metal), but after several horribly botched attempts I gave up and opted for metal.

Phase 6 Final Layers

Then next step was to do the final layers that would be the actual colors of things I was going to be adding more detail to later.  Basically this made the colors more solid.

Phase 7 Details and Freehand

Finally I got to fleshing out the details and doing some freehand. I did some Chaos Runes on the armor to (try) and make it look like they were burning.  And I wanted to add some screaming skulls and faces on the inside of the cape.  I also wanted to give him the classic World Eaters tribal tattoos like you see on Angron.

Phase 8 Final Details

Lastly  I touched things up like the XII on the flayed skin on the leg and added more definition with the final details.  I also painted and varnished the base.

And here he is complete!

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Sources to Make Samurai Space Marines

here is a compilation of sources for parts that can be used to create some stunning Samurai themed Space Marines!

I have been obsessed for awhile now with the idea of making some Space Marines that are based on feudal Japan’s legendary Samurai. I sadly will likely not be able to see this vision of mine come to life as I simply don’t have the money to start another wh40k army, but none the less I wanted to share with you what I have found, and hopefully learn of some more resources if you know of any I haven’t covered here.

I’m not going to touch on what Space Marine units (armor patterns) I think would be best to use, or what my lore ideas are behind my Samurai dream team lol. Instead I’m going to simply present you with what I found, and a little advice on how it could be used.

First up from https://puppetswar.eu (I really love these guys!!!!)

We have an awesome selection of Samurai heads and Katanas

They also have some ninja heads and ashigaru heads if you wanted to go that way with your army or maybe make your scouts like that. And they have some cool banners!

Then there is is this guy who is an awesome model, but honestly I would just get him for his bits to kit bash!

Next from http://anvilindustry.co.uk we have some really cool heads that while they are not (that I know of) actually intended to be samurai heads, I really think they look the part!

Then of course there are these great options for heads, back packs and more katanas from https://bitsofwar.com (Kromlech)

Honestly I think these are some of the best options available, and they are the only ones I have found with back packs!

If you want to go for a more traditional look then these heads from https://maxmini.eu/ are really good too

Finally some of the best I have found are from this source I just discovered https://www.shapeways.com/shops/haze_miniatures They have a great range of Katanas, Nodachi and Naganatas. But best of all they have some amazing looking shoulder pads that read very samurai while still keeping the traditional space marine pauldron look (because let’s face it even the least codex complying chapters still have the general space marine look) they also have some helmets that I assume you can just put one any bare head of your choosing.

Sadly in all my searching this is all I have been able to find. What do you think? Do you know of some more sources?

As always I would love to hear from you! Any and all feed back and advice is welcome!

Making Better Chaos Cultist

An outline of sources as well as tips and suggestions for building epic chaos cultist

If you are a wh40k CSM player than you no doubt are aware of the painfully limited and ultimately restricted model options for chaos cultist. There are only a few models available and those have no options for customization, or even better load out options. The only option available is one squad of five with standard weapons

This is made even more annoying by the fact that more cultist models exist, including those with heavy weapons, but were only made available in the Dark Vengeance starter set, and good luck hunting some of those down now.

All of this is not only annoying put problematic for several reasons. First chaos cultist are arguably the cheapest scoring units that chaos has available. Second the models are so limited in their sculpts that this is little to no room to make them mold into your army’s fluff because the models are so generic. And then there is the most obvious problem which is that these cheap units are limited to being cheap and virtually worthless since they are forever stuck with the most basic of loadouts.

So what is a chaos player to do? Well if your like me and you love to make your army unique then there are some awesome options available to us if you know where to look. And that is what this will hopefully teach you is where to look and give you some ideas of what is available.

So first thing is first. I’m going to be breaking this up into five that I will hit on, but this is just to give a very rough overview of what options are available out there and hopefully give you some ideas. By no means are the things covered in this a complete list of what is available out there or even all that is available on the sources I will be covering. So in short please feel free to check out these sources yourself to see what is available.

So the five aforementioned categories I will break this up into is as follows.

1) Traitor Guardsmen cultist (Lost bad the damned)

2) Militaristic cultist (think Blood Pact)

3) Basic chaos cultist (but more varied than the standard models)

4) Nurgle cultist/plague Zombies

5) Miscellaneous things that you can add to any unit to give them more character/flavor (keep things varied and not so clone army looking).

Traitor Guardsmen

First up we have these awesome units from https://puppetswar.eu/

These guys look awesome and while they are complete units, they also come in multiple parts allowing for a fair bit of kitbashing. Additionally you could always switch their heads up to make then look more chaotic. Here are a few of the head options that could work great, but also could be used to mix and match with other units if you want a more varied cultist force.

Of course weapons are important as last I check (Khorne Daemonkin was my most recent codex) virtually all cultist weapons are auto guns, and melee weapons. So next up are some awesome options from http://anvilindustry.co.uk/

These guys have amazing options going so detailed as to have different parts like scopes and magazines for each of there weapons

They also have some really cool infantry bits such as these torsos that could work great for traitor Guardsmen or militaristic cultist

To put even more icing on the cake they have some amazing head options (full bodies really) and great melee and side arm options.

Militaristic Cultist

So these in my opinion are the really fun guys to make as the potential with groups like this fluff wise is practically limitless. What I mean by Militaristic Cultist as hinted at before is groups of “Cultist” that are trained and operated like professional military forces, bit are not former Imperial Guardsmen. The reason I personally love the idea of this kind of cultist the most and why I say it has limitless fluff potential is because since these guys are not traitor guards they are not bound by any preconceived lore ideas. In other words rather than being a group of ex-cadians these guys could be militant cultist orders on a daemon world that your band of CSM inhabit. So they may have closer ties to your army than simple traitor guards, and may have even been granted permission to bear your armies iconography (of course it’s your army and cultist so any group could have this privilege). But you get the idea! So let’s get started with these awesome baddies!

Again first up is Puppetswar with these great looking guys.

These full units you can buy, but as before they are multi part (mostly) so you can mix and match them to suit your needs. Also while I would never use these heads for berserkers, the head in the middle does have variants that work pretty good for khornate cultist I think.

Next from Anvil again are some really awesome options (again this is just a small sample of what they have) that come in units or would look amazing if kitbashed with some Cadians.

Next up there are these cool heads from https://bitsofwar.com

Then there are these amazing (and I do me amazing) models from https://madrobotminiatures.com/

Let’s face it, if you want to make the Blood Pact these are the way to go! If you want to add a little more flavor and variety then check out these shoulder pads and heads from https://maxmini.eu

Basic Cultist

Don’t let my title of these guys fool you into thinking these options will be drab or boring, because I assure you they wont!

Once again I’ll kick things off with these options from puppetswar

The first guys would also (pretty sure they were intended for it) make some great mechanicus units, but I think they work great as cultist too! Then as you can see in the third image there is the oh so rare option for heavy weapons!

Next from anvil we have some really sick options that even include female cultist! (Who knew chaos cults weren’t all sausage fest lol) and there is also an awesome cultist leader!

Nurgle Cultist/Zombies

Finally the mo.ent many of you have been waiting for, and dont worry these won’t disappoint!

To kick things off (as always) we will head over to puppetswar and see this awesome zombie horde of epicness!

If you want to unleash the local PDF against it’s own citizens then these guys are a great start, but they are hardly the finisher! If you want even more rotten zombie goodness then anvil has you covered!

But what of non zombie cultist you ask? well papa Nurgle will be pleased to see that anvil thought of this too!

Ofcourse there are also other options that you could use instead of or along with these models to add a bit more place flavor such as these back packs from maxmini

Miscellaneous things

So last but not least here are some more options as well as some cool bits that you could add in for flavor or variation.

From puppetswar we have some really cool mechanical arms that are holding glaives. Honestly I would just use the arms, but the weapons are cool too

Then from anvil there are tones of options such as bullet casings, mechanical body parts, candles, rats, and so much more!

Then bitsofwar(kromlech) has some great banners and mechanical arms and such!

Next up from https://www.reapermini.com/Miniatures/weapons there are a good bit of weapon options, mutations and some bones

here are some more options for weapons, heads and more just to give you an idea of all the options!

Finally the last things you with are some bases and stuff from secretweaponminiatures.com

I had some more but this post is about
to kill the app and my phone
Lol. I hope you enjoyed this and you found this useful and or helpful!

* I also want to note that all of these units are multipart kits so you can kitbash them with each other or other units. I just opted to show pictures of the complete kits rather than each piece you can buy since this post was already really large.

If you know of any other sources or units I would love to hear about them! Also this is my first post like this so any and all feedback is greatly appreciated!

As always I would love to hear your thoughts so please dont hesitate to comment!